mapbox-gl-native

Integrating the Mapbox OS X SDK into your application

This document explains how to build the Mapbox OS X SDK and integrate it into your own Cocoa application.

Requirements

The Mapbox OS X SDK requires the OS X 10.10.0 SDK or above.

Build

  1. Install core dependencies.
  2. Run make xpackage, which produces a Mapbox.framework in the gyp/build/Release/ folder.

Install

  1. Copy gyp/build/Release/Mapbox.framework into your project.

  2. In the project editor, select your application target, go to the General tab, and add Mapbox.framework to the Embedded Binaries section.

  3. Mapbox vector tiles require a Mapbox account and API access token. In the project editor, select the application target. In the Info tab, set MGLMapboxAccessToken to your access token. You can obtain one from the Mapbox account page.

  4. In a XIB or storyboard, add a Custom View and set its custom class to MGLMapView. If you need to manipulate the map view programmatically, import the Mapbox module (Swift) or Mapbox.h umbrella header (Objective-C).

Use

The Mapbox iOS SDK’s API documentation applies to the Mapbox OS X SDK with few differences, mostly around unimplemented features like user location tracking.

Troubleshooting

You can also try clearing the Xcode cache with make clear_xcode_cache.